Chris Williams is a New York based gameplay programmer and designer. His interest lay primarily in mobile games. He serves as an Adjunct Professor for New York University’s Game Design program.
Chris has self published a mobile real-time tactics game called Neonimo in February of 2020, where he served as game design and gameplay programmer. On the project his primary responsibilities were tutorial design & implementation, game loop design, and AI implementation. He started working at Glow Up Games as a Unity Engineer in March 2021. There he was responsible for implementing the character creation system, re-architecting the tutorial system, and placing in social media sharing features into the game. He also held weekly Unity tutorial lessons at Glow Up Games for non-technical team members.